For this lesson we had to to a multiple layer animation, The first thing we had to do was drag in the files from Photoshop, these files are imported as folders that contain the individual layers, these can be manipulated in a separate composition.
The first thing we had to do was parent the foreground, leaves and skyline images to form an overall background; this means that they would all animate at the same time to give the illusion of being part of an overall background. We then had to key frame the background to make give the illusion of movement, ( we would eventually add a car, and the moving background would make the car look like it was moving).
The next stage of the animation was adding the bumble bee that briefly appeared at the beginning, we key framed the position of the bee then added the animation effect, 'motion blur', this gave the effect of fast movement.
The next step was changing the anchor point of the red car, this was because at the end of the sequence the car 'wheelies' out of the shot, do do this we used the anchor point tool, (shortcut: Y) and moved the anchor point to the back of the car, this means that where ever the point is when rotating it will rotate from that point.
The next stage was to add the drivers head to the car, to do this we dragged the .MOV file into a new composition and masked out a vector shape around the artists head, we then changed the toggle switches/modes to alpha matte for the shape layer.
To then import the artists head into the original composition we held down CTRL+ALT and dragged it in, we then used the parenting tool so that the head moved along with the red car.
The next step was to animate the red car to do this we key framed the position of the car to a certain point and then we had to change the rotation to give the illusion of the wheelie before the car leaves the shot. to finalize the movement of the car we added motion blur to make the driving animation look smoother.
The next job we had was to animate the background as the car was moving along, this included the other cars, the buildings and the radio wave effects on top of the buildings, to animate the cars we just key framed the opacity so they would appear at a certain time and then key framed the position, we then duplicated the key frames for the other cars. For the buildings we had to mask out separate buildings so they would fly up at different times, we then key framed the position. Finally we had to add the radio waves for the top of the building, to do this we made a new shape layer and then changed the time scale of the layer so it would appear at the right time, then we added the preset effect radio waves and changed the producer point to the tip of the building; finally we parented the shape layer of the radio waves with the building they added to.
the final stage of the animation was adding the pictures to the canvas at the end, this was simply adding the images and key framing the opacity so they appeared one after another, we then added a .MP3 file of piano music and looped it using time remapping.
No comments:
Post a Comment